Plants vs. Zombies for PlayStation 2

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Summary

re-plants-vs-zombies fork (ps2) i am too lazy to explain all of this just build with "build ps2.bat" it has all the dependencies (windows)!! on linux you will need to edit the cmake config!! a main.pak with compressed assets its recommended to avoid slow loading and crashing! based on headshot2017 fork!! maximum respect to him! Fork of Patoke's PVZ GOTY decompilation with the following objectives: Port the game to these platforms: Platform Data path Status Windows (SDL2) Same as executable Works Linux (SDL2) Same as executable Works Haiku (SDL2) Same as executable Partially works: no music Nintendo Switch sdmc:/switch/PlantsvsZombies Works on real hardware and Citron. Kenji-NX crashes on boot. Nintendo 3DS sdmc:/3ds/PlantsvsZombies In development, might not have enough memory for Old 3DS, might barely work on New 3DS Nintendo Wii U No work started yet, but planned To play the game, you need the game data from PvZ GOTY. Copy "main.pak" and the "properties" folder to the path where the re-plants-vs-zombies executable is (or one of the above data paths for console ports). Alternatively, you could use a PvZ .pak extractor tool and use extracted data instead of main.pak, but that's up to you Original README continues below A project focused on decompiling the latest functionality from the first PvZ title and expand upon the game and its engine The SexyAppFramework dating as back as 2005 is a very old game engine and it does not follow proper C++ conventions as per modern standards nor does it use a modern renderer backend This project aims to modernize the engine by using features from the latest C++ standards aswell as replacing the old legacy DirectDraw and Direct3D7 renderers for the modern GLFW cross-platform wrapper aswell as expanding upon an old (now deleted) decompilation project of PvZ version 0.9.9 by Miya aka Kopie to get the best possible PvZ experience both for modders and players alike This project does not condone piracy This project does not include any I...

First seen: 2026-07-24 15:26

Last seen: 2026-07-24 18:29